Boh Posted December 12, 2018 Share Posted December 12, 2018 Does anyone know why this happens with extrude along path objects in hidden line renders? It is fine in OpenGL as per screenshots below. If I edit the extrude profile & switch it to screen plane, then sometimes the objects reappear only to find them gone again later on. Changing the smoothing angle in background render settings doesn't seem to make any diff. The extrude in this instance is a pipe railing with circles for the profile. Quote Link to comment
Ed Wachter Posted May 3, 2023 Share Posted May 3, 2023 This is your post from 2018 that I referred to. I'm wondering if your extruded pipes disappeared in these section VPs for the same reason that cylinders are disappearing for me in elevation VPs. Maybe there's something about hidden line render that can't see the sides of a cylindrical object. Quote Link to comment
Boh Posted May 3, 2023 Author Share Posted May 3, 2023 (edited) Hi Ed. I never got a resolution to this unfortunately. As I recall I had to go into the path edit view of the EAP objects that would regenerate them and they would work. Sometime later however they would disappear. Hidden line renders again. I haven’t come across this issue with simple extrudes. Edited May 3, 2023 by Boh 1 Quote Link to comment
Ed Wachter Posted May 4, 2023 Share Posted May 4, 2023 Thanks for mentioning simple extrudes. I see that my cylindrical objects that are disappearing are modeled using floor objects. When I make them from extrudes, that appear correctly in hidden line render. Thanks, Ed 1 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.