autum.casey Posted December 6, 2018 Share Posted December 6, 2018 I'm trying curve a 3D polygon that has already been extruded along a path an the deform tool fails every time. I have a curved balcony rail lighting position that also has some height variation to it. This image is of the 3D polygon extruded along the curvy path. With that complete I tried to bend it symmetrically using the deform tool, but it fails everytime. I tried breaking the 3D polygon down into smaller pieces, but the deform tool continues to fail. Any suggestions? Quote Link to comment
markdd Posted December 6, 2018 Share Posted December 6, 2018 Any chance you could post a file containing the item you are trying to deform? Quote Link to comment
Kevin McAllister Posted December 6, 2018 Share Posted December 6, 2018 15 minutes ago, autum.casey said: I'm trying curve a 3D polygon that has already been extruded along a path an the deform tool fails every time. Is the EAP object a solid? I'm not sure that it would be if its formed from a 3d polygon. That might be the issue. As @markdd asked, can you share the object? Kevin Quote Link to comment
autum.casey Posted December 6, 2018 Author Share Posted December 6, 2018 I dropped the objects into a new file to share. Thanks for the interest. Deform Tool Fail.vwx Quote Link to comment
markdd Posted December 6, 2018 Share Posted December 6, 2018 I think that the issue is that you had way too many vertices in your path that when deformed would intersect each other. I have simplified it. Here is the file. Is it anything like what you intended? Deform Tool Fail.vwx Quote Link to comment
autum.casey Posted December 6, 2018 Author Share Posted December 6, 2018 That is great. How did you go about simplifying it? Quote Link to comment
markdd Posted December 6, 2018 Share Posted December 6, 2018 (edited) You had a double line to start with. If you decompose it using the decompose command, this will separate the object into individual items. You can then delete the geometry you don't need. Once you have made the modifications, then you just run the compose command and all the individual items become a complete nurbs curve again. For a pipe all you need is the circular cross-section of the pipe and the path that it follows. You also had a few vertices that were on top of each other. I deleted those using the reshape tool in the delete vertex mode. Hope that helps. Edited December 6, 2018 by markdd Quote Link to comment
autum.casey Posted December 6, 2018 Author Share Posted December 6, 2018 Very helpful, thank you! Quote Link to comment
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