Phil hunt Posted December 2, 2018 Share Posted December 2, 2018 I have in my model 4 screens 60inch in a line on a curved wall and want to map an image over all of the screens...a stretched image, not the same image on each of each screen....i apply the image and then try and use the resize mapping tool to enlarge the image but it will not go outside the perimeter of the one screen....the way i have overcome this at the moment is to divide the image into 4 as separate files in photoshop and then made 4 image props to the size each of the 60inch screens.....is this the way things usually work in this situation or am i doing something wrong.....ps each screen face is the same class with the same material mapped thanks Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted December 2, 2018 Vectorworks, Inc Employee Share Posted December 2, 2018 Hi Phil Are these parametric screen? If so, I don't think you can do it. But there is another way: If you create each screen shape as a 2D rectangle, then select them all, and extrude them in one operation, this will create an object that can receive a single texture. (Once they are extruded, you can use the Bend mode of the Deform tool to create the curve). Hope that helps. Quote Link to comment
Phil hunt Posted December 2, 2018 Author Share Posted December 2, 2018 that makes sense Tasmin......seems a long-winded way to map a decal but if that the only way so be it.....hope your weekends going well and thanks Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted December 2, 2018 Vectorworks, Inc Employee Share Posted December 2, 2018 Sorry... just tested this and it works well on a flat extrude, but if you then bend it, it starts to treat each extrude as a separate object. Quote Link to comment
Phil hunt Posted December 2, 2018 Author Share Posted December 2, 2018 that's what I'm finding...... Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted December 2, 2018 Vectorworks, Inc Employee Share Posted December 2, 2018 Sorry I couldn't be more helpful. Quote Link to comment
Phil hunt Posted December 2, 2018 Author Share Posted December 2, 2018 it seems to work if you draw an arc and 4 single lines and then extrude the lines test.vwx Quote Link to comment
Phil hunt Posted December 2, 2018 Author Share Posted December 2, 2018 (edited) sorry you have to add all the lines to create one....a solid addition Edited December 2, 2018 by Phil hunt Quote Link to comment
Kevin Allen Posted December 2, 2018 Share Posted December 2, 2018 Are they rally curved? Could you use the television tool? Quote Link to comment
Phil hunt Posted December 2, 2018 Author Share Posted December 2, 2018 hi kevin the screens are flat but on a curved wall....i have never used the tv tool i don't think it comes in my package Quote Link to comment
Kevin Allen Posted December 2, 2018 Share Posted December 2, 2018 The tool is in the Spotlight tool set. You can also purchase it as a stand alone. I've found it very valuable for a long time. Your solution does seem, to work, but I would show flat monitors on the wall for accuracy. Quote Link to comment
Phil hunt Posted December 2, 2018 Author Share Posted December 2, 2018 they are flat kevin see section of final render but these were with the image props 1 Quote Link to comment
Kevin McAllister Posted December 2, 2018 Share Posted December 2, 2018 (edited) 3 hours ago, Tamsin Slatter said: Are these parametric screen? If so, I don't think you can do it. Definitely possible with the TV tool. I've attached an example. Scale your image to 400% under Edit Screen Image and then shift it the necessary percent for each screen (0, -100, -200, -300) for each screen. I just used the stock screen image so its not formatted to fit vertically. This method is very quick and easy especially if you set your image for one TV and then duplicate it to create the others. 2 hours ago, Phil hunt said: i have never used the tv tool i don't think it comes in my package ^ You could purchase it directly from Landru Design. There's has a few extra features, their plugins are very reasonable and they have great technical support. Kevin Curved Tile Screen.vwx Edited December 2, 2018 by Kevin McAllister Corrected offset percentages, should have been minus. 1 Quote Link to comment
Phil hunt Posted December 2, 2018 Author Share Posted December 2, 2018 thanks kevin how much is reasonable for the plug in and will it work with 2016 thanks for the feedback Quote Link to comment
Kevin Allen Posted December 2, 2018 Share Posted December 2, 2018 Not sure about 2015, when I had 2015, there was a version, but I'm using 2019 http://www.landrudesign.com/DefaultFrameSet.htm?index.htm~LandruMnFrm @C. Andrew DunningLikely knows best. Quote Link to comment
Kevin McAllister Posted December 2, 2018 Share Posted December 2, 2018 31 minutes ago, Phil hunt said: thanks kevin how much is reasonable for the plug in and will it work with 2016 thanks for the feedback I've only ever bought the Producer's Pack bundle so I'm not sure about the individual plugins. Check the Landru website. Kevin 1 Quote Link to comment
C. Andrew Dunning Posted December 3, 2018 Share Posted December 3, 2018 Phil (and all) - Answers to some of the questions posed, here: 1) Tiling like you're wanting is definitely doable with VS4-Television (and, the Spotlight Television tool). But...you have to do it "manually" or use a rudimentary command I created for that purpose in my day-to-day work. While that command is not included as part of the stock Producer's Pack 3 or VideoScreen 4 suites, I do share it upon special-request from license-holders of our tools. The tool has its limits (same-size panels/surfaces, even spacing, PIO instances facing "down-screen," etc.) but does save a TON of time when tiling screens. 2) The current releases of all of our tools work in any "flavor" of Vectorworks, 2014 or newer - whether a Spotlight installation or not. 3) See the links in my sig. for pricing. You can buy licenses for the individual sets of tools or for the "kitchen-sink" collection, Producer's Pack 3. I hope this helps you out. 2 Quote Link to comment
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