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Carles Olle

Change the aspect ratio of a color texture image

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I have an object with an assigned color texture image ( see "How to assign a texture to a 3d object").

I need to change the the associated texture image aspect ratio to adapt to the dimensions of the object.

I don't seem to be able to find the function to archive this.


Would it be possible to use some sort of vs.GetTexBitPaintNode() / vs.SetTexBitPaintNode() / vs.CreatePaintFromImgN() combination in order to manipulate and reassign the bitmap bits?


Those functions seem to be deprecated. Is there new, equivalent functions to archive this?



Edited by Carles Olle

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