Ross Harris Posted December 8, 2018 Share Posted December 8, 2018 Right... if I'd been in less of a rush skim reading the post and selected the right render mode I wouldn't be wondering why the 2700x pipped the threadripper... When I did it with the right mode, its a much more respectable 1:33. Face palm... 🙄 A 2990WX would scream through it for sure! Quote Link to comment
rjtiedeman Posted December 9, 2018 Share Posted December 9, 2018 My Classic 2010 Mac Pro 3.46GHz 6 core is still plodding along after 1hr 50 min. I guess it’s time for a new workstation. 😢 Quote Link to comment
zoomer Posted December 9, 2018 Share Posted December 9, 2018 For me that sounds a bit too long. Are you sure that you render the same as we do ? I would be more expecting something like 10-20 minutes, if at all that long. Quote Link to comment
bob cleaver Posted December 10, 2018 Share Posted December 10, 2018 The link below shows a mac mini with 2 eGPUs on DaVinci software The software allows to activate 2 GPUs and the results are dramatic I am not sure if this will ever be a VW option Quote Link to comment
rjtiedeman Posted December 10, 2018 Share Posted December 10, 2018 (edited) 13 hours ago, zoomer said: For me that sounds a bit too long. Are you sure that you render the same as we do ? I would be more expecting something like 10-20 minutes, if at all that long. Your right! I let it go several hours then checked activity monitor and Vectorworks 2019 was frozen (NOT RESPONDING) when the progress bar was almost done. I tried it again after restarting my Mac and VW. VW then finished the preview in about 10 minutes then crashed when I tried to export the image as a PSD 300 dpi 15" wide by ?" tall. I just updated to 10.13.6 and Security Update 2018-003 which wiped out my NVIDIA Drivers which now have been restored. VW may require a reinstall or the 18069-3D_Concept file is damaged. Edited December 10, 2018 by rjtiedeman Quote Link to comment
M5d Posted December 10, 2018 Share Posted December 10, 2018 Yeah Bob, that kind of power looks amazing, GPUs and eGPUs look to be the way we will finally see the rendering bottleneck disappear. I had hoped there was some kind of new OS magic in Rob's results making the eGPU available. I don't see why this couldn't start happening though; Nemetschek recently took it's holdings in Maxon to 100% and Cinema 4D has already started making use of the GPU for rendering. Why not unleash C4D's rendering / visualisation capacity fully "within" Vectorworks as either an upgrade or as a more thoroughly integrated plugin? This has been a longtime request of users, then what's happening on the GPU front can become part of the Vectorworks workflow in a timely manner. It seems like low hanging fruit to me? Especially when you consider CineRender is the engine underneath Renderworks and that we can already import C4d textures into Vectorworks . . . Quote Link to comment
zoomer Posted December 10, 2018 Share Posted December 10, 2018 But especially Cinerender Engine is only old CPU Rendering. GPU Rendering in C4D means 3rd party Renderers like Arnold and such. Or, Cinemas "integration" of a 3rd party Rendere like AMD Pro Render. But that is also not part of C4D's Render Standard or Physical Renderer. Quote Link to comment
Ross Harris Posted December 21, 2018 Share Posted December 21, 2018 (edited) And then this gets released 🙂 https://9to5mac.com/2018/12/20/blackmagic-egpu-pro-vega-56-apple-store/ Edited December 21, 2018 by Aspect_Design Quote Link to comment
Rob Glisson Posted December 21, 2018 Share Posted December 21, 2018 Yeah, we knew about this coming. So, we bought a Sonnet Breakaway box and the same Vega 56 eGPU card for a total of $743 (for both). Apples version cost $1,200! for the same thing. The only thing it has is the extra usb's. For the extra $500, we can buy a USB hub for $50. So far, with the full installation of 9 of these stations, everyone is very pleased with the performance. Quote Link to comment
Ross Harris Posted December 21, 2018 Share Posted December 21, 2018 Yeah - the price you pay for a fancy case! Down here in NZ, Vega cards are like hens teeth..so you've gotta take a punt on ebay or similar. Are they hooked up to Mac mini's or laptops? Quote Link to comment
Rob Glisson Posted December 21, 2018 Share Posted December 21, 2018 We bought 9 2018 Mac minis, 9 Sonnet breakaway boxes, 9 Vega 56 eGPU cards. We bought 18 4K monitors, 2 for each station, we even bought new black mice and keyboards for each station. So far, so good! Quote Link to comment
Ross Harris Posted December 21, 2018 Share Posted December 21, 2018 So tempting.... Quote Link to comment
Rob Glisson Posted December 21, 2018 Share Posted December 21, 2018 We bought 2018 Mac mini: Processor: (065-C70X) - 3.2GHz 6‑core 8th‑generation Intel Core i7 (Turbo Boost up to 4.6GHz) Memory: (065-C75K) - 32GB 2666MHz DDR4 SDRAM Flash Storage: (065-C714) - 512GB SSD Graphics: (065-C717) - Intel UHD Graphics 630 Ethernet: (065-C74C) - 10 Gigabit Ethernet (Nbase-T Ethernet with support for 1Gb, 2.5Gb, 5Gb and 10Gb Ethernet using RJ‑45 connector) Space Grey Keyboard and Mouse AppleCare: $2,379 RX Vega 56 Card $440 Sonnet Breakaway Box $299 2 Monitor Arm for attachment to table: $60 2 monitors each station (27" 4K LG Monitors): $399 ea, $600/station Around $3,773/station We leased the Mac minis for 3 years. The hope is we will be able to keep using the eGPU's, the monitors, etc. The only thing that will be needed is new Mac minis. We will see! 3 Quote Link to comment
J. Wallace Posted December 21, 2018 Share Posted December 21, 2018 (edited) Super interesting @Rob Glisson we're in the market to replace an old Mac 'Cheese grater' some time in 2019. This looks like a great approach. Edited December 21, 2018 by J. Wallace revised date Quote Link to comment
line-weight Posted December 21, 2018 Share Posted December 21, 2018 1 hour ago, J. Wallace said: some time in 20149. You are quite optimistic about its longevity. Quote Link to comment
J. Wallace Posted December 21, 2018 Share Posted December 21, 2018 1 hour ago, line-weight said: You are quite optimistic about its longevity. Ha, quite right...2019 was what was in my mind. Quote Link to comment
bcd Posted December 29, 2018 Share Posted December 29, 2018 (edited) On 12/6/2018 at 4:42 PM, Rob Glisson said: Results: Ran rendering on iMac - 9:35 minutes Ran rendering on Mac mini w/o eGPU - 9:23 minutes Ran rendering on Mac mini w/eGPU - 8:32 minutes I just ran this test to justify upgrading to the 2018 Mac Mini from an old Quad Core Mac Mini (Late 2012) 2.6 GHz i7 16GB Ram Intel HD Graphics 4000 Single 1080p screen BUT This old friend rendered it out in the Design Layer (after a reboot) in 5:33. The best little beast ever! (6:31 with dual screens 1080p & WQHD) Edited December 29, 2018 by bcd Quote Link to comment
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