laurakukulski Posted November 27, 2018 Share Posted November 27, 2018 Not sure if this is a rendering problem or a lighting problem. I added a second heliodon and my model turned green... Anyone know why this might happen? Thanks! Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted November 27, 2018 Vectorworks, Inc Employee Share Posted November 27, 2018 Hmm. I wonder if the active class has a fill of green and this has been applied to the directional light within the Heliodon, creating green light? Quote Link to comment
laurakukulski Posted November 27, 2018 Author Share Posted November 27, 2018 I did look and the class has no fill. BUT when I look at both heliodons in 3D view the arrows are filled in a cyan color... so maybe that has something to do with it? If I have only the one on the left active the coloring of model is fine.when I turn on the class for the second heliodon it turns green. I have tried making new heliodons, switching classes, put them on separate layers... I guess I can tell the client we turn the model green to help reduce distractions. ahahaha 😄 If you have any other thoughts on why this might happen I would appreciate it! Thanks! Laura Quote Link to comment
Vectorworks, Inc Employee Tamsin Slatter Posted November 28, 2018 Vectorworks, Inc Employee Share Posted November 28, 2018 Try opening the Visualization palette, and selecting the light source. Then choose Edit. You should be able to adjust the colour of the light from there. Otherwise, yeah, green looks great! Quote Link to comment
zoomer Posted November 28, 2018 Share Posted November 28, 2018 If you can exclude that neither any Fill forced by Class or Fill by Object applies any Fill (Color) to your Heliodons, it will be a Bug in VW. I read lots of similar threads on the German Forum too. I think there will be only the typical "Restart Windows" Style Options in such cases, like to try export your Heliodons in a new blank file and check there or add new ones from scratch, and such things. Quote Link to comment
laurakukulski Posted November 29, 2018 Author Share Posted November 29, 2018 (edited) okay, this is possibly a bug of some sort. My guess is that a helios MUST have a color applied to it. So, when I create a class that has NO fill color, and add a helios to that class, the helios chooses the default fill color which is that cyan color. recreate with these steps: Select the helios put helios on a class that has no fill color. in the attribute palette choose fill 'Solid' it automatically fills with cyan color and the helios cone turns cyan and the light on the model turns greenish return fill in attribute palette to 'None' notice that the fill color of the cone and the light color remains cyan change fill color something else and the cone changes as well and the light color changes to that color as well return fill in attribute palette to 'None' notice that the fill color of the cone and the light color remains whatever color you chose. It may well be that a helios requires a fill color. if that is the case it is confusing that I am allowed to select 'None' as a fill in the attribute palette. thanks, all, for your help. Laura Edited November 29, 2018 by laurakukulski Quote Link to comment
zoomer Posted December 1, 2018 Share Posted December 1, 2018 Thanks for your testing. So the new problem of the Heliodon is that it ignores the Fill Attribute when OFF. So the Light Color should be ok again after you assigned a White Color, no matter if Fill ON or OFF ? (Or will the colored sky and sun light be toned White then ?) Quote Link to comment
rDesign Posted December 1, 2018 Share Posted December 1, 2018 I remembered an older thread about Heliodons creating ‘green’ shadows which may or may not be related to this current thread: Quote Link to comment
Annabel Bridge Posted August 23, 2021 Share Posted August 23, 2021 I had this issue. Put in a new heliodon in Class None and problem solved. Magic - cheers guys1 Quote Link to comment
zoomer Posted August 23, 2021 Share Posted August 23, 2021 Yes, Heliodons will, unfortunately, adapt the (Class) Fill Color for tinting sun light color. Since I got this, I always use a separate Class for my Heliodons, Lights, Cameras .... 3 Quote Link to comment
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