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Vectorworks 2014 bitmap images in section view are rotated weirdly! (yes i know i should update, just can't afford to do so)


Olivier Jauniaux

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Hello!! First time poster and fairly amateur at 3D vectorworks! As part of my uni course I have built a fairly large urban model in which I have to input bitmaps and draw section through. However, when I do a section viewport it cuts through all the 3d stuff perfectly but the bitmaps rotate at 90 degrees perpendicular to the cut. Display Planar Objects is on. Image is attached of the result! HELP PLEASE!!

Screen Shot 2018-11-25 at 18.08.00.png

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  • Vectorworks, Inc Employee

Since it's an older version that wont get any patches, and since that sounds familiar as a bug that's likely been fixed since then: Your best bet may just to be to disable the class of the bitmaps in the section viewport then simply place the bitmaps behind/in front (whichever is appropriate) of the section viewport on the sheet layer directly.

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[will not really help]

While it will not he the result you want, I have to say it looks great !

and reminds me very much to the great, very impressing Tuesday Keynote

on VW Design Summit 2018 by Antoine Predoc :

“Site Specificity and the Aura of Globalization"

and his gorgeous Collages.

[/will not really help]

 

 

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7 hours ago, Jim Wilson said:

Since it's an older version that wont get any patches, and since that sounds familiar as a bug that's likely been fixed since then: Your best bet may just to be to disable the class of the bitmaps in the section viewport then simply place the bitmaps behind/in front (whichever is appropriate) of the section viewport on the sheet layer directly.

Thanks for the feedback! Problem is the location of the individual pictures matters as you can see in the 3d view. They effectively need to be in the precise position they are in for it to make any sense...! Is there an easy way to convert each image into image props? Last thing I want to do is have to re-insert everything! Also, its only in the section view I have a problem, all other views seem to work ok!

Screen Shot 2018-11-26 at 19.04.19.png

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7 hours ago, zoomer said:

[will not really help]

While it will not he the result you want, I have to say it looks great !

and reminds me very much to the great, very impressing Tuesday Keynote

on VW Design Summit 2018 by Antoine Predoc :

“Site Specificity and the Aura of Globalization"

and his gorgeous Collages.

[/will not really help]

 

Was interesting to watch quickly a procrastinate for a bit... but no, didn't help at all! Please help if you can!! I am really stuffed if I can't solve this as I have to remake the whole model in Rhino instead which would be a really loose for vectorworks over here! 

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If I got that correct,

you have your Photos arranged free in 3D Space to get their correct projection

on Buildings for your side elevation view ?

 

In that case I would isolate all images and "Render" your needed (orthogonal)

Side Views from Design Layers. The resulting image can be added to the

Sheet Layer Viewports of your Geometry, as Jim proposed.

 

Edited by zoomer
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3 hours ago, zoomer said:

If I got that correct,

you have your Photos arranged free in 3D Space to get their correct projection

on Buildings for your side elevation view ?

 

In that case I would isolate all images and "Render" your needed (orthogonal)

Side Views from Design Layers. The resulting image can be added to the

Sheet Layer Viewports of your Geometry, as Jim proposed.

 

Hi zoomer, 

 

thanks for your comments. Your assumption is correct, the pictures are placed for specific perspectives to demonstrate specific layers of urban spatiality and as such their 3d position is paramount.

 

So just to try and break down the process:

 

Do I manually cut the section/hide everything behind the section line, render in "Front View" for example, and then underlay that onto the section line drawing in hidden line or something?

 

Not quite sure I understand!

Edited by Olivier Jauniaux
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I meant to temporarily switch off all geometry in Design Layers and

Render (Save Image) just the Photos only, which are in still their

rotated and scaled form as you arranged them.

When you Render (or do a screenshot) them from an orthogonal DL View,

you will get a standard 2D Image.

Which you can finally add behind or in front of your SLVP.

(So the Render or saved Image needs a suitable resolution that fits to the

Viewport's resolution)

 

You may repeat that process for any further Section or Elevation Viewport

Plans from different Views you want to create,

and maybe selectively hide some of the Photos in foreground

(like in front of a Section Line) which may otherwise occlude Photos behind

them, which you need to see.

Some of that work, like masking may be faster in photoshop.

Edited by zoomer
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6 hours ago, zoomer said:

I meant to temporarily switch off all geometry in Design Layers and

Render (Save Image) just the Photos only, which are in still their

rotated and scaled form as you arranged them.

When you Render (or do a screenshot) them from an orthogonal DL View,

you will get a standard 2D Image.

Which you can finally add behind or in front of your SLVP.

(So the Render or saved Image needs a suitable resolution that fits to the

Viewport's resolution)

 

You may repeat that process for any further Section or Elevation Viewport

Plans from different Views you want to create,

and maybe selectively hide some of the Photos in foreground

(like in front of a Section Line) which may otherwise occlude Photos behind

them, which you need to see.

Some of that work, like masking may be faster in photoshop.

Thanks, I think I get it although im a bit confused by "DL" and "SLVP

 

Basically, I should have used image props *facepalm*!!! So... many... images! I am going to try to download a student edition of VW and see if the newer versions have solved this bug! Fingers crossed! Otherwise, ill have a few sleepless nights...!

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For those typical VW short terms used on this Forum,

@Jim Wilson added hover tips,

you see they are underlined and when you hover your cursor over it the

explanation text appears.

 

DL = Design Layer

SL = Sheet Layer

VP = Viewport

so,

DLVP = rare used Viewport on a Design Layer

SLVP = the typical Viewport on a Sheet Layer

 

 

I am not sure about image props,

at least not with (?) the typical "auto turn to camera" mode" ?

Or was it just about their position - not rotation.

if they work for you - fine.

 

Not sure why your image didn't work (only) in Sections.

But I cross my fingers for you for better current VW Versions ....

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