I'm not sure what is going on here. These are the same Viewports with all layers & classes visibility identical. I started playing with lighting and wanted to see the difference between Open GL (VP on right) & Final Renderworks (VP on the left). Both have detail level set to high.
The difference between the two is my walls have disappeared in RW!
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Jim Smith
I'm not sure what is going on here. These are the same Viewports with all layers & classes visibility identical. I started playing with lighting and wanted to see the difference between Open GL (VP on right) & Final Renderworks (VP on the left). Both have detail level set to high.
The difference between the two is my walls have disappeared in RW!
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