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EAP/TEXTURE MAPPING ODDITY


bc

Question

I have created a brick wall using an EAP with the profile shown.

Can anyone inform me as to why the bricks texture changes course mid-run and then returns to correctly showing?

The planters aside the stairs are separate extrudes.

Thanks

bc

648507154_EAPPROFILE.thumb.png.50c25f8a3f523a0414a8fbe0177480bd.png428139753_EAPODDITY.thumb.png.89275e1cedd24253a4907b1f76c2ac68.png

Edited by bc
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Yes Peter thank you. I have already done that and with the walls it looks fine. Thanks for letting me know it's a glitch.  I just thought I'd be lazy when I was first extruding the cap by including the whole profile.  Not good, apparently.  Thanks again.

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That's nice to know Tim,  however I have "plane" as the only option.

This is an Arroway texture if that makes any difference.

Maybe it's a VW2017 thing and different for later issues.

I do have these but this job is in 2017.

Thanks

bc

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  • Vectorworks, Inc Employee

@bc Ahh yes that explains it. There was a bug in VW 2017 that caused only "Plane" to be available for EAP texture mapping (fixed in 2018).

 

As a workaround you can convert the EAP to a Generic Solid (using Modify/Convert/Convert to Generic Solids) which brings back all the mapping options including "Auto-Align Plane". 

 

Sorry for the inconvenience!

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