Kaare Baekgaard Posted October 24, 2018 Share Posted October 24, 2018 OpenGL does not redraw all objects in VW2019 (iMac late 2015). It randomly skips some of the geometry which becomes invisible. I can force a redraw by altering the the detail settings in the options menu, but it is annoying. Does anyone know a fix? Quote Link to comment
Kaare Baekgaard Posted November 19, 2018 Author Share Posted November 19, 2018 And not just openGL... Random objects disappear from redraws in wireframe - and it happens both on the Windows 10 PC at my job and the iMac at home. In OpenGL it happens almost all of the time, that random objects are not redrawn. When I render viewports, I often find that the results reflects an older version of the geometry rather than the present. I guess the "instant redraw" thing that was advertised with the release of VW2019 is seriously flawed. How can I force a complete redraw? Quote Link to comment
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