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pharcus

2019 Final Shaded Polygon No Longer Renders Simple Geometry

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Jumping from VW 2016 to 2019. All very simple geometry no longer renders under 'final shaded polygon.' 

 

I even took the 2019 file shown in the screen shot, saved as a 2016 file to test. File rendered perfectly (and fast) in 2016. Not sure if there are some settings that didn't carry over, or if I'm doing something wrong? Any help someone can offer would be very much welcome, thanks!! 

Screen Shot 2018-10-22 at 11.48.13 AM.png

Screen Shot 2018-10-22 at 11.49.11 AM.png

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Couldn't replicate the issue on my machine, are you able to share the file?

 

Side note, if you use OpenGL and enable draw edges you can achieve a very similar result with faster rendering times.

image.png

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