Hello. Had this issue for a while now. It's been so long I can't remember if its been escalated. Just wanted to check if anyone has had the same problem or maybe even found a fix. It prevents us from using VW efficiently for some of our working drawing viewports and gives us a one way ticket back to inefficient 2D land a standard created on-plan viewport of a design layer produces the correct level of wall component detail. A horizontal clip cube of the model of the same floor/ walls etc produces random blank wall detail, and yet the same clip cubed viewport model of a vertical section displays the wall component detail! Any replies/help gratefully received. Thank you.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
David S
Hello. Had this issue for a while now. It's been so long I can't remember if its been escalated. Just wanted to check if anyone has had the same problem or maybe even found a fix. It prevents us from using VW efficiently for some of our working drawing viewports and gives us a one way ticket back to inefficient 2D land a standard created on-plan viewport of a design layer produces the correct level of wall component detail. A horizontal clip cube of the model of the same floor/ walls etc produces random blank wall detail, and yet the same clip cubed viewport model of a vertical section displays the wall component detail! Any replies/help gratefully received. Thank you.
Link to comment
16 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.