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RW Styles: Quality settings for Blurriness & Soft Shadows


Andy Broomell

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I've recently realized that I'm not sure I've ever actually seen a difference when changing the quality levels of either Soft Shadows or Blurriness from Low to Very High, for example. I always happen to also increase Anti-Aliasing when I'm doing final renderings, which seems to be the actual setting that smooths out shadows and blurriness. I mistakenly thought the Soft Shadows and Blurriness settings were the important factors, but today as I'm preparing to teach Renderworks Styles by going through settings one at a time, I've realized I can't make either of these quality levels do anything discernible. What do these two settings actually DO? Or is something broken?

 

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Edited by Andy Broomell
Chasing down the problem...
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  • Vectorworks, Inc Employee

Your findings line up with some things I've been seeing after more rendering work. I have not been able to make the Soft Shadows quality setting affect the end result at all.  Blurriness however, I think I see a difference when I had a blur applied to a transparency shader, (for things like privacy glass or ice,) but not for blurs applied to reflectivity. 

I do intend to track these down further, and I'll be able to devote more time to them after the Summit is over.

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12 minutes ago, Jim Wilson said:

Blurriness however, I think I see a difference when I had a blur applied to a transparency shader, (for things like privacy glass or ice,) but not for blurs applied to reflectivity. 

 

Ah, I hadn't thought of testing it on a blurred transparency. I do see the difference there as well, thank you!

 

14 minutes ago, Jim Wilson said:

Your findings line up with some things I've been seeing after more rendering work. I have not been able to make the Soft Shadows quality setting affect the end result at all.

 

Thanks for confirming! I'm going to go with this for now.

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