cberg Posted December 22, 2004 Share Posted December 22, 2004 Perhaps this should be cross posted in the Wish List Discussion Area, because I don't think there is a good way to do this, but I'll ask. Does anybody know of a good way to control hatches within viewports? Yeah I know there is a dialogue box in the viewport's advanced properties that allows you to scale hatches. But I was wondering whether there is a good way to control whether the viewport shows hatches or not. For instance: In a building section, it would be great if the same drawing could be used for the overall building section as well as the details/wall sections. Rather than duplicate lines walls and information, it would be great to be able to turn all hatches off at one scale, and allow them to be shown at another scale. If anybody has ideas for how to do this it would be appreciated. Thanks! Quote Link to comment
Guest Posted December 22, 2004 Share Posted December 22, 2004 If it's just for walls, yes! you can do this! Go to File>Preferences>Document Preferences Click on the Display Tab Check mark Hide Cavities When Layer Scale <=1: .... Quote Link to comment
cberg Posted December 23, 2004 Author Share Posted December 23, 2004 Thanks! That's helpful. I have also found that if I scale the hatches very large in a viewport, by something like by 10000, they also tend not to show up. Your way is better for walls. Quote Link to comment
cberg Posted December 23, 2004 Author Share Posted December 23, 2004 Hmmm... Katie, I noticed that only the cavities in walls disappear when you use the preference that you mentioned. I was more interested in eliminating the hatches associated with those walls/elements. Will have to stick with my method for now. Quote Link to comment
Guest Posted December 23, 2004 Share Posted December 23, 2004 Are your hatches not what you use to fill your cavities? Quote Link to comment
cberg Posted December 23, 2004 Author Share Posted December 23, 2004 Katie and Peter, I should have mentioned that I am working mostly in 2-D, not using the 3-D functionality of the program. We usually select the wall as an object and then apply the hatch, (quicker) instead of editing the wall and apply a hatch in the cavity function. I see how it works the other way. Quote Link to comment
Guest Posted December 23, 2004 Share Posted December 23, 2004 Ah. Well, you might want to explore the possibility of changing the way you do things with hatches to gain the functionality. Quote Link to comment
Jonathan Pickup Posted December 23, 2004 Share Posted December 23, 2004 I think you should look at the wall type tool to control the walls and hatches (and the classes that the walls are assigned to). Drawing the wall, then selecting the wall and applying a hatch ro class to it is the slow way to do things. The wall type concept will do all of it at once. If you need help on this topic my manual, The VectorWorks Architect Tutorial covers how to use the walls type tool in an integrated way. Quote Link to comment
CipesDesign Posted December 24, 2004 Share Posted December 24, 2004 cberg, Your original request mentioned sections. Unfortunately, when you cut sections in VW's all wall hatching (and fills) are lost. Retention of hatches in sections has been a "wish list" item for a long time. :-) Quote Link to comment
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