jbtroost Posted October 3, 2018 Share Posted October 3, 2018 Hello, How do I rotate along line in 3D? Let's say I have two extruded hexagons that are connceted side by side (see attachment). I'd like to rotate the left one 90 degrees to the right one, like there is a hinge between the two. 2 small details: the connceted side is not and should not be aligned to the X or Y axe & rotating the left hex along the side of the white cube is not the preferred method. I'm looking for a Vectorworks 3D-function that will do the trick for me... Quote Link to comment
Gerard Jonker Posted October 3, 2018 Share Posted October 3, 2018 For now there isn't. You need a working plane perpendicular to your hinge-line. Vectorworks 2018ScreenSnapz004.mov 1 Quote Link to comment
jbtroost Posted October 3, 2018 Author Share Posted October 3, 2018 Close enough, many thanks (as always)!! Quote Link to comment
jbtroost Posted October 4, 2018 Author Share Posted October 4, 2018 Just a little downside: what if it's not a symmetrical shape so I cannot use parallel sides as reference? Quote Link to comment
Benson Shaw Posted October 4, 2018 Share Posted October 4, 2018 Vectorworks offers at least a couple more ways. They depend on Automatic Plane mode operating. 1. A 2 or 3 step process with Modify>Rotate>Rotate3d command, Move By Points tool (or drag), and Rotate tool. Select hex A and stand it up by filling the Rotate 3d fields to rotate it 90° about the x or y axis (or x' or y'). Now in a 3d view use the Move By Points tool to snap a corner of hex A to the corresponding corner of hex B. If hinged edges are not coincident, use the Rotate tool to align hex A: Establish the plane of rotation by hovering on surface of hex B, click on the snapped points to establish center of rotation, click on intended hinge edge of hex A then edge of hex B. 2. Create a guide object, eg Draw a line perpendicular to the hinge, extrude it to form a plane. Use the Rotate tool to rotate hex A. Delete the guide object after the rotation. -B Quote Link to comment
Gerard Jonker Posted October 4, 2018 Share Posted October 4, 2018 Use my "Set WorkingPlane By Vector" Plug-in which sets a working plane perpendicular to the vector in its name. Quote Link to comment
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