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Viewport Issue - 2D shapes blurring


sandii

Question

You'll see in the images attached, on the left, there is a 'rug'. I made it out of a 2D circle and used an image I made.

 

In open GL is it fine. As soon as I put it through on fast renderworks or final it smudges out and becomes a mess. Any reason for this? I've had it happen on other extrudes shapes as well.

 

You might tell me to make it another way, which could well be better  - open to any suggestions. But It would still be great to know why this occurs.

 

Thanks :)

 

final.png

open GL.png

fast renderworks.png

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