Jump to content
  • 1

Redefine High Level Object 3D Location


Justinwest1231

Question

It would be great to be able to redefine a high level object location so you can edit in place.

 

For example, when editing an extrusion in it's original location, the view won't jump and you can use snapping efficiently. Adversely, if you have moved/rotated/flipped that extrusion, the view jumps to the original location and snapping isn't always functional. I imagine this has something to do with the "unrotate 3D objects" function. There should be an option in that same menu where you can unlink the location or redefine. 

  • Like 2
Link to comment

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...