Using 2018 SP4 for Mac. I'm trying to use a PNG image file as a bump shader. I can import the image fine, but every time I set values in bump strength or displacement height, and the hit "Ok" or hit "Return", the preview does not update with a bump texture. When I reopen the bump shader settings, my imported image remains imported, however all settings return to their default values of zero. Other bump shaders work fine, just the image shader. Also, I have no problem using my image for the three other shaders. I've closed and reopened Vectorworks.
I feel like I might be messing up a setting somewhere.
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JasonMichael
Using 2018 SP4 for Mac. I'm trying to use a PNG image file as a bump shader. I can import the image fine, but every time I set values in bump strength or displacement height, and the hit "Ok" or hit "Return", the preview does not update with a bump texture. When I reopen the bump shader settings, my imported image remains imported, however all settings return to their default values of zero. Other bump shaders work fine, just the image shader. Also, I have no problem using my image for the three other shaders. I've closed and reopened Vectorworks.
I feel like I might be messing up a setting somewhere.
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