Steve Clarkson Posted August 23, 2018 Share Posted August 23, 2018 Hi Again, I've mapped an alpha channel masked decal to a generic solid (converted from an extrude). The decal appears in OpenGL, but disappears in any form of Renderworks. I've searched the forums on this and found nothing. I've attached relevant images. Thoughts? Quote Link to comment
markdd Posted August 23, 2018 Share Posted August 23, 2018 Any chance you could share the file? Quote Link to comment
Steve Clarkson Posted August 23, 2018 Author Share Posted August 23, 2018 Hi Again Mark! Sure thing.... UW_Plexi_Lectern.vwx Quote Link to comment
markdd Posted August 23, 2018 Share Posted August 23, 2018 Hi Steve. It looks like you got unlucky with the generic solid. (I don't know what that's about, but it seems to happen from time to time). Convert it to nurbs and then select all the nurbs surfaces and run the Add Solids command. Re-map and all should be well. I tinkered with the image a little because it all seemed a bit dark, but I have no idea what you want! UW_Plexi_Lectern (1).vwx Quote Link to comment
Steve Clarkson Posted August 23, 2018 Author Share Posted August 23, 2018 Mark - Thanks! You're a lifesaver. Quote Link to comment
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