We debated having this as a separate teaser, but these two items really do go hand in hand. The below demonstrates On Demand Tessellation, which is a very large step in moving Vectorworks to being completely multithreaded. ODT basically splits up tasks to be handed off to the VGM into multiple CPU threads, meaning you don't just have to wait for that one single core to do everything before you can get working again. Its now going to draw objects using multiple cores.   This d
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