scottmoore Posted August 8, 2018 Share Posted August 8, 2018 Greetings. I am having some issues with image props in a rendering. There are LOTS of them. (Thousands) I’ve used this same concept on many projects successfully but have also run into this issue and don’t know what to do to troubleshoot it. Basically, the props are there in wireframe and in OpenGL. Whenever I render unsung Renderworks, they disappear. They show up for the OpenGL preview, but they disappear with each processed block. What is even more odd is that it is just sections of them. Some still remain. Anticipating that this issue might show up, I’ve been rendering from time to time and all was well. Once everything was done and ready to start actual renders, this issue popped up. Any thoughts on what I should check? Is it possibly an issue of quantity? It’s about 7,000 props. Quote Link to comment
markdd Posted August 8, 2018 Share Posted August 8, 2018 Is it the same image prop or do you have several? Quote Link to comment
markdd Posted August 8, 2018 Share Posted August 8, 2018 Are they all set to glow? Could that be the issue? Quote Link to comment
scottmoore Posted August 8, 2018 Author Share Posted August 8, 2018 All the ones that are currently disappearing are on a single class in a referenced file. Other props in other classes on that red file work correctly as do props in the master file. Quote Link to comment
markdd Posted August 8, 2018 Share Posted August 8, 2018 Do they show up if you render from within the referenced file? Quote Link to comment
scottmoore Posted August 9, 2018 Author Share Posted August 9, 2018 No glow texture. I am going to try and delete the reference and the reinstate it. Here is what is happening currently. The disappearing people in the main seating area are in class in the reference file. The people in the upper suites are in another class in the same reference file. The people on the ground are in the primary file. B712EC16-DE2F-4C31-ACE6-2D19515890B3.MOV Quote Link to comment
markdd Posted August 9, 2018 Share Posted August 9, 2018 i assume you have tried another Render style. The other thing that seems to cause unexplainable glitches is files that are a long way from the internal drawing origin. Just my 2 penneth. It looks like you will be on top of the problem soon enough! I’d be interested to see the final renders. It looks like quite a project!! Quote Link to comment
scottmoore Posted August 10, 2018 Author Share Posted August 10, 2018 (edited) I thought I had replied to this but I am not seeing the reply. The solution was to copy the audience props from the reference file into the main drawing. Not at all what I wanted, not ideal, but it works. I did try deleting ting and re-asserting the reference file and that actually made things worse. I suppose I could copy and paste the audience into a dedicated drawing and then reference that in. Edited August 10, 2018 by scottmoore Quote Link to comment
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