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Drawing stepped retaining walls in 3D


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Hmmh,

the way VW DTM and modifiers work and what options are there,

I think I would prefer to cut out the whole area with a large single

Modifier - to be free to Model all Walls, Stairs, Walkways and

Ground Fills from scratch like it would be standard Architecture

or a Building.

 

But I assume you would like to have existing and proposed Volums

for calculations with out doing heavy math in tables .....

 

If VW Modifiers required,

I think I would fill each island with Polygons by bucket,

apply an inset of 0,5 cm for each (that they don't touch).

This should work for easy for al level Objects,

work ok for all (simple) sloped areas,

while the ground filled areas may require to convert them to 3D

Polys or use of stake objects to form a complex, random sloped

nature feeling.

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8 hours ago, zoomer said:

Hmmh,

the way VW DTM and modifiers work and what options are there,

I think I would prefer to cut out the whole area with a large single

Modifier - to be free to Model all Walls, Stairs, Walkways and

Ground Fills from scratch like it would be standard Architecture

or a Building.

 

But I assume you would like to have existing and proposed Volums

for calculations with out doing heavy math in tables .....

 

If VW Modifiers required,

I think I would fill each island with Polygons by bucket,

apply an inset of 0,5 cm for each (that they don't touch).

This should work for easy for al level Objects,

work ok for all (simple) sloped areas,

while the ground filled areas may require to convert them to 3D

Polys or use of stake objects to form a complex, random sloped

nature feeling.

Thanks zoomer.

I'm relatively new to VW. So I'll have to read through your reply a few times to understand it all.

 

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13 hours ago, BJRobinson said:

Thanks zoomer.

I'm relatively new to VW. So I'll have to read through your reply a few times to understand it all.

 

 

 

Oh sorry, thought it is about that special problem here.

If you are not very familiar with VW DTM I'ld recommend the wonderful

VW Video get started series about VW Landmark on youtube.

Which explain all things like the different terrain modifiers.

 

Also I misunderstood the Walls as I thought they would be level to

create terraces.

But I think there was an option to make their bottom follow a terrain

and you can manipulate and add their peaks on top and bottom manually.

 

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