Landscape Area objects recalculate too readily, and take ages. Reduce recalculation threshold and make Landscape Area object recalculations a MULTI-CORE operation
When Landscape Area objects over a [large, high detail] site model are modified, they can easily take 15 minutes to recalculate, and often longer. When even something as simple as moving the Label causes the Landscape Area to recalculate this creates massive delays to workflow. Also, during testing (using a Xeon processor) the Task Manager indicated all the processing was all done by a single-core, when NINE other cores were available, exacerbating the wait times.
WISHES:
Please limit the Landscape Area objects to recalculate only when factors are altered that change the output values relevant to surface area etc.
Please make the recalculating processes multi-core capable.
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Jeremy Best
When Landscape Area objects over a [large, high detail] site model are modified, they can easily take 15 minutes to recalculate, and often longer. When even something as simple as moving the Label causes the Landscape Area to recalculate this creates massive delays to workflow. Also, during testing (using a Xeon processor) the Task Manager indicated all the processing was all done by a single-core, when NINE other cores were available, exacerbating the wait times.
WISHES:
Please limit the Landscape Area objects to recalculate only when factors are altered that change the output values relevant to surface area etc.
Please make the recalculating processes multi-core capable.
Edited by Jeremy BestGrammar correction
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