I've been having this problem from time to time for the past few months.
When rendering in Open GL i get distorted surfaces like the screen shot below.
Sometimes i can close VWs or go to a Top plan 2d view an then return and it goes away, other times it doesn't.
If i create a viewport on a sheet layer with the distortions, close VWs, open it and view the model in a design layer, the distortions disappear but if i go to the viewport created before i closed VWs, they are still there, just not in the design layer.
It's sporadic. Anyone have an idea what might be causing this?
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minotto
I've been having this problem from time to time for the past few months.
When rendering in Open GL i get distorted surfaces like the screen shot below.
Sometimes i can close VWs or go to a Top plan 2d view an then return and it goes away, other times it doesn't.
If i create a viewport on a sheet layer with the distortions, close VWs, open it and view the model in a design layer, the distortions disappear but if i go to the viewport created before i closed VWs, they are still there, just not in the design layer.
It's sporadic. Anyone have an idea what might be causing this?
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