I'm having some trouble with wall projections. I've never really used them before but they seemed like the right tool for the job. However they seem a little buggy. Two examples -
1) First a display issue. The hatches from the wall protrusions (in the green circles) sometimes jump into a pile at the origin. Is this a known bug?
2) How do you solve the corners so you don't have the extra line?
Wall protrusions are pretty common in real life and there doesn't seem to be a nice clean way to draw as built architecture in VW. I really wish I could draw a poly "outline" of a wall and convert it to a wall-like object rather than trying to use a bunch of tools that are for designing new architecture.
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Kevin McAllister
Hello,
I'm having some trouble with wall projections. I've never really used them before but they seemed like the right tool for the job. However they seem a little buggy. Two examples -
1) First a display issue. The hatches from the wall protrusions (in the green circles) sometimes jump into a pile at the origin. Is this a known bug?
2) How do you solve the corners so you don't have the extra line?
Wall protrusions are pretty common in real life and there doesn't seem to be a nice clean way to draw as built architecture in VW. I really wish I could draw a poly "outline" of a wall and convert it to a wall-like object rather than trying to use a bunch of tools that are for designing new architecture.
Kevin
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