Many times you let a render run in the background only to find an error (human mostly) that means some part of the scene hasn't worked properly. A texture hasn't taken the the way you thought it would, it's scales all out or to reflective.
So you fix then re-render the viewport. The change you have made is a long way from where the viewport starts the rendering so it's going to be a while be before you see the result.
It would be great if there was a way to direct the renders attention to the most relevant parts of the image first. Then just let it go on it's marry way.
Say by hovering the cursor over the target location or setting hot spots by pressing a key over those locations.
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Matt Overton
Many times you let a render run in the background only to find an error (human mostly) that means some part of the scene hasn't worked properly. A texture hasn't taken the the way you thought it would, it's scales all out or to reflective.
So you fix then re-render the viewport. The change you have made is a long way from where the viewport starts the rendering so it's going to be a while be before you see the result.
It would be great if there was a way to direct the renders attention to the most relevant parts of the image first. Then just let it go on it's marry way.
Say by hovering the cursor over the target location or setting hot spots by pressing a key over those locations.
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