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Mickey

3D rotate

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Why can I only rotate hybrid objects on the "Z" axis? Maybe I'm missing something. I drop a symbol in my drawing, then change the view to the front and I want to rotate the object so it's orientation is differnt. Say on the Y axis so the object is vertical. Is that so absurd?

How do I make this happen?

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Well that's just dumb!

Here I am trying to draw in 3d and the thing I want to do the most (rotate lights)is the hardest thing to do.

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If you are using Spotlight, then you may want to post this to that forum.

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I think Mickey's issue applies to all hybrid objects.

You can only rotate a hybrid symbol about the z access. It seems impossible to rotate a symbol from a horizontal orientation to a vertical orientation without converting to a group first.

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quote:

Originally posted by mickey:

Why can I only rotate hybrid objects on the "Z" axis?

A hybrid object in VectorWorks is an object aligned with the ground plane with a 2-D image for plan views and a 3-D model for all other views. A 2-D image can be rotated around the Z axis and would still correspond with the rotated 3-D geometry, but this doesn't hold if you do a generic rotation.

If you have a hybrid object whose 3-D geometry you want to rotate arbitrarily, ungroup it and delete the 2-D image part or convert it to 3-D polygons or nurbs.

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