NeonClear Posted April 27, 2018 Share Posted April 27, 2018 I would like to create a 2D polygon, set to layer plane, and then rotate the object to face the front view. I want a 2D polygon because I want to have color fills still work in wireframe. Does anybody have any ideas? I've attached a file where I show a 3D polygon in the orientation that I'd like and a 2D polygon (layer plane) that I'd like to rotate on the Z axis. layerplanepoly.vwx Quote Link to comment
Marionette Maven Marissa Farrell Posted April 27, 2018 Marionette Maven Share Posted April 27, 2018 @NeonClear Hi! You're going to want to use Set Entity Matrix instead of Set 3D Rotation with an input of (90,0,0) I've attached a revised file. Hope this helps! Marissa layerplanepoly_MFarrell.vwx Quote Link to comment
NeonClear Posted April 27, 2018 Author Share Posted April 27, 2018 @Marissa Farrell Thank you! Quote Link to comment
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