patriciamayme Posted April 6, 2018 Share Posted April 6, 2018 I am trying to create a drawing to replicate a scenic tile that my boss wants to use. Below is a picture of the tile. It is essentially a 3" raised curve on a 2' square. I have been trying to figure out how to draw this for the last hour and I decided to ask if anyone had any tips on here. I just wish that multiple extrude worked with arcs. If anyone knows how to draw this, any help would be useful. Quote Link to comment
markdd Posted April 6, 2018 Share Posted April 6, 2018 The loft tool would be a good place to start.... Quote Link to comment
Pat Stanford Posted April 7, 2018 Share Posted April 7, 2018 First thing I would ask is do you really need to model them in 3d or can you cheat and just create a texture? Otherwise yes, loft. In two pieces and then stitch them together. First piece would be two edges and the concave part of the curve. The second piece would be the other two edges and the convex part of the curve. So make sure you make a copy of the curve before you use it. Quote Link to comment
patriciamayme Posted April 7, 2018 Author Share Posted April 7, 2018 Thanks everyone! I haven't used the loft tool that much, so I wasn't sure how to make it work at first, but I think I have it figured out now! Quote Link to comment
Jonathan Pickup Posted April 7, 2018 Share Posted April 7, 2018 if you create one tile with the loft tool, you can fill in an area using Create Surface Array... http://learn.archoncad.com/2014/06/16649/vectorworks-tip-095-modelling-create-surface-array/ 1 Quote Link to comment
Kevin Allen Posted April 7, 2018 Share Posted April 7, 2018 I might also try the SubDivision tool. Quote Link to comment
Claes Lundstrom Posted April 7, 2018 Share Posted April 7, 2018 Very easy to do. Front view. Draw a line. Mirror and Duplicate to vertical. From the top view draw and arc using the three point mode having the same length as the line. Front view, rotate it to 45 degrees. Convert everything to NURBS. Ungroup and then loft into to a surface. 1 Quote Link to comment
Kevin McAllister Posted April 7, 2018 Share Posted April 7, 2018 Here's how I would do it. KM Wall Panel Example.vwx 3 Quote Link to comment
Vectorworks, Inc Employee Luis M Ruiz Posted April 10, 2018 Vectorworks, Inc Employee Share Posted April 10, 2018 This is such a great challenge. Here is my approach., a combination of Nurbs > Create surface from curves >stitch and trim surfaces. then I wanted to test create a surface array and finally rendering the model including two colored spotlights. Quote Link to comment
Andy Broomell Posted April 10, 2018 Share Posted April 10, 2018 @Luis M Ruiz looks great! I'd love to poke around in that file and see how you've set up that metal (?) texture along with the lights. Quote Link to comment
Vectorworks, Inc Employee Luis M Ruiz Posted April 11, 2018 Vectorworks, Inc Employee Share Posted April 11, 2018 Here is the file. panel.zip 1 Quote Link to comment
Andy Broomell Posted April 11, 2018 Share Posted April 11, 2018 Many thanks!! The thing I was missing in my brain was the HDRI background reflections - sneaky! Quote Link to comment
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