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MartinaL

Wall under door

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Hi, I'm using VW2017

 

While inserting a door in wall with the plug-in object I have a piece of wall between finish floor (where the door is) and top of structure (where the wall has hit bottom bound) 

How can I get rid of it? 

 

I managed to change the wall hole just by creating a symbol from the original door and adding a 3D Wall Hole component. What if I want to keep it a plug-in object? Doing this also creates a hole in the floor under the door, that I filled with small portion of slabs that I am forced to manually draw every time I use a door symbol. 

 

First image plug-in object door with unwanted wall under it

Second image Symbol door with hole in the floor

 

Thank you for your help 

Martina

 

Schermata 2018-04-06 alle 12.16.23.png

Schermata 2018-04-06 alle 12.24.58.png

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The bottom of the door opening should be at Finish Floor level. So, in the Story Level settings, set your Finish Floor and Top of Structure to the same level. 

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