Jump to content

lampshade help. please!


Recommended Posts

This is driving me nuts. It's so simple. I've done it a dozen times in other programs. I just can't figure it out!!!

I need to make a lampshade-type texture. Actually, it's a transluscent paper. I need to use a JPEG image that the client provided. The texture must take light on the front as well as on the back; in other words, I need to see hot spots from back illumination.

I know this is simple. I know I'm just overlooking something. But I'm driving myself crazy.

Can anyone just give me a simple recipe before I waste more of our time?

Thanks!

(This is on the Renderworks board also. But I didn't think it would take a 3d pro to give me some advice.)

Link to comment

Image map of the jpeg from the client importet as image colour

reflection set to constant - if it needs to look 'back-lit light sign-like'

set plain transparecy to 10-30%

or

reflection set to mirror - If it needs to look shiny - amb 60% dif 80% spec 90% reflec 10-15%

set plain transparecy to 10-30%

or

Try out the new translucency setting - I'm still not familiar with it

set plain transparecy to 10-30%

Good luck

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...