JBenghiat Posted March 30, 2018 Share Posted March 30, 2018 Do we have a way to force OpenGL to re-render? If I edit a texture, OpenGL is caching the old texture definition, even if I change the object's geometry. Editing one of the OpenGL settings is they only way to make the render update. Is there a way to flag the drawing as needing to re-render? Quote Link to comment
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