Jump to content
  • 0

SketchUp import splits up textures

Andy Broomell


I've had numerous instances lately where I import a SketchUp file and Vectorworks produces hundreds of seemingly identical textures:




If I go into SketchUp the file literally contains THREE different textures:




I can't figure out why it happens in some files and not others, but I predict it has something to do with how the textures are mapped onto the polygons. Is this a bug, or working as needed to retain texture mapping? Any way to stop it from doing this? (Can I change something about the model in SketchUp?)

Link to comment

1 answer to this question

Recommended Posts

  • 0
  • Vectorworks, Inc Employee

Apparently it has to do with if the creator had remapped the faces in sketchup a certain way, but I do not know what way that would be.

The only way I've been able to clean it up was to import SKPs into a new blank file that created textures for all materials, and run a Purge of textures. Often this deletes all but one or just a few, then the remainder can be deleted and remapped to a single remaining instance of the texture.

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...