jb.trystram Posted March 9, 2018 Share Posted March 9, 2018 it will be good to have Class 'parent class' so that objects take the class of the container (group, symbol, Plug-ins). this will be usefull by symbol. for exemple a chair with steel structure and a upholstery with parent's class that can be than change. or group with object with a fixed class (other objects have parent's class) Quote Link to comment
0 Matt Overton Posted March 10, 2018 Share Posted March 10, 2018 I do believe this item is similar to what you are asking. It would be good if you could lend your support to that and expand discussion if you thing there are tweaks or scope that can be covered by a single item. Quote Link to comment
0 Art V Posted March 12, 2018 Share Posted March 12, 2018 (edited) 8 hours ago, Rob Books said: I actually suggested something like this where classes would be true parent-child relations rather than the current system. so you could have a class Door with all its attributes, then add in a class Door-Interior, which would take the attributes of its parent upon creation, but could be tweaked for the new class requirements. I don't know where it is in the process at the moment. +1,000,000 As this would be something very very very, did I mention very?, useful to have as I have this kind of inheritance stuff quite often. Of course I could duplicate a class and then rename it but these are additional steps that could be avoided altogether with this solution. Edited March 12, 2018 by Art V Quote Link to comment
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jb.trystram
it will be good to have Class 'parent class' so that objects take the class of the container (group, symbol, Plug-ins).
this will be usefull by symbol. for exemple a chair with steel structure and a upholstery with parent's class that can be than change.
or group with object with a fixed class (other objects have parent's class)
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