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Texturing symbol/PIOs


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Via class attributes, cairo9.

And remember that you don't have to adhere to the class naming rules set by the Minister of Silly Classes: you can edit the pop-up list values of all PIOs to suit your needs. There is a fundamental design flaw in the NNA PIOs (fancy that!) which makes this a bit less user-friendly as one might hope, but you could eg. have something like this in the pop-ups for frames:

MATERIAL-PINE

MATERIAL-HARDWOOD

MATERIAL-ALUMINIUM

COLOUR-WHITE

COLOUR-BLACK

COLOUR-RED

and for glazing

MATERIAL-GLASS 1

MATERIAL-GLASS 2

MATERIAL-GLASS 3

By assigning textures to the classes, you should get what you are after.

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