Dubman Posted February 22, 2018 Share Posted February 22, 2018 I have two door types in a model, they are Plug In Door Styles, one is a single panel door & the other is a double 3-0 french doors with muntins. I applies a Wood Board Pine Md RT texture to the class door rails & stiles. I do not see anywhere on how to rotate the texture image between the rails & the stiles. In my model it shows the wood grain all going the same direction which is not correct, it should be horizontal in the rails & vertical in the stiles. With only being able to select the class for both rails & stiles I do not see it possible to have the wood grain going different directions with both components being in one class. Any suggestions ? Quote Link to comment
Diego - Resuelvector Posted February 23, 2018 Share Posted February 23, 2018 My suggestion would be to create a rotated copy of the wood texture and use a different class for the parts of the door that need another orientation. Quote Link to comment
Dubman Posted February 23, 2018 Author Share Posted February 23, 2018 Thanks Resuelvectorworks, I thought of that & tried it by making a duplicate texture & then rotating it 90 degrees, got a different result than I thought I would, I need to look into this more. Also, with the door tool setting grouping the rails & stiles into one class I see not way of having two different textures between the two components. I'm going to try & build my own door panels with separate components and applying the textures to each & see if this resolves it. Thanks for the suggestion! Quote Link to comment
Guest Wes Gardner Posted February 23, 2018 Share Posted February 23, 2018 Hi Dubman, Because of the way the door or window is actually created (it's just a simple extrude), there is no differentiation between rails and stiles. You can "explode" the door and create a custom door but you'll loose the parametrics. Wes Quote Link to comment
Gadzooks Posted February 24, 2018 Share Posted February 24, 2018 On 23/02/2018 at 11:46 AM, Dubman said: I'm going to try & build my own door panels with separate components and applying the textures to each & see if this resolves it. If you're going to construct your own door leaf(s) - this might be worth a look. Once again, a very useful VW 'how-to'.. Let us know how it goes. Quote Link to comment
bc Posted February 24, 2018 Share Posted February 24, 2018 Something one might keep in mind is the mapping of extrudes as per creation. The texture of a 2x4 extruded 72 inches will map differently than a 4x72 extruded 2 inches. bc Quote Link to comment
Dubman Posted February 24, 2018 Author Share Posted February 24, 2018 Thanks to all! I understand in making my own door panels I would have to make same at the different standard sizes. I'll just start saving them as the size is needed. I've made some before but they all where painted. I have seen the Creating Custom Door Leaf before but will be reviewing it before making one, thanks. I do need to work more with textures when rotated & on extruded components. Unfortunately I got pulled away from that project & started another, but will get back to it. I did have time to add & do changes, then rendered to print. My 2 superiors were impressed of the image quality compared to the other person SketchUp version. I look forward in getting my new computer being built so I can do the set rendered in faster times. Especially for quick changes which seems to be the norm! Thanks again and really appreciate this community board for support! Quote Link to comment
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