Jim2489 Posted February 22, 2018 Share Posted February 22, 2018 (edited) VW 2018 What I want to do is apply a texture to a 4'x8' flat -1" thick, created with the wall tool - using the resource manager. I have done it before, but for some reason this time it only applies the texture to is the edges of the object, not the face. I select the object, then double click the texture from the RM, and it shows on the edges. I have gone into the OIP and tried different settings in the render tab, but none make it apply onto the face of the flat. Tried Fast Renderworks and open GL. Second question - how do I get custom textures, like JPEGs, into the Resource Manager? Edited February 22, 2018 by Jim2489 Quote Link to comment
Andy Broomell Posted February 22, 2018 Share Posted February 22, 2018 Select the Wall and go to the Render tab of the OIP. Find the dropdown that says "Part" then select any portions of the wall that don't say "from Overall." For each of those, click the "Revert to Overall" button, which then makes those faces listen to the "overall" texture assigned to the Wall. Hope this helps 1 Quote Link to comment
Andy Broomell Posted February 22, 2018 Share Posted February 22, 2018 1 hour ago, Jim2489 said: Second question - how do I get custom textures, like JPEGs, into the Resource Manager? To make new textures - double click in a blank area of the RM (or click the "New Resource" button in lower left) then choose Renderworks Texture. Give it a name. Under the "Color" shader dropdown choose "Image" then import your custom image. Assign the texture a size in the lower lefthand area. The new texture you create will then live in your file. If you're wanting to make it available across numerous files via a custom user library, let us know. Quote Link to comment
Jim2489 Posted February 22, 2018 Author Share Posted February 22, 2018 (edited) Thanks both worked Not sure how to adjust the size. It is a brick pattern that is going on flats 4'x8' and so fat I an just getting a blur Edited February 22, 2018 by Jim2489 Quote Link to comment
AlanW Posted February 22, 2018 Share Posted February 22, 2018 @Jim2489To get the texture to scale correctly us scale by image and drag the dot across the image to a known size this will set the texture to the exact size of the image. See attached. 1m sq panel Quote Link to comment
Jim2489 Posted February 22, 2018 Author Share Posted February 22, 2018 Thanks things are good Appreciate the help Quote Link to comment
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