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Some objects passing light, others not


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I'm not sure what the difference is, but I'll check that out. 

I am using included instruments in the software, in this case MAC Auras.

 

Edit: Yes they are set to cast shadows.  But as you've pointed out (and can be seen from the shadow cast by the drape at the point the beam hits the ceiling in my example), it's the lit fog that's passing through.

Edited by Steve Clarkson
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markdd,

 

So I created a new project and everything works as it should, drape blocking both projected light and lit fog.

I then went back to my other project, un-checked the receive shadows in the RW background, then rechecked it.  And sure enough now the soft goods are blocking the lit fog.  

Even though I've restarted the app, and the project, it took unchecking/rechecking to fix the issue.

Thanks for your help!

 

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