michaelk Posted January 26, 2018 Share Posted January 26, 2018 This has been happening for quite a while, but today it's really kicking my butt :-) Take a look the attached file. Switch the rendering from OpenGL to Hidden Line and watch the orientation change on the first and second extrudes. Anyone else seeing this? Anyone have a fix? Flip.vwx Quote Link to comment
0 AlanW Posted January 26, 2018 Share Posted January 26, 2018 @michaelkHi, Your texture is set to Perimeter,. Set it to Plane or Autoplane and it will remain stable. 1 Quote Link to comment
0 sets Posted June 8, 2019 Share Posted June 8, 2019 @Alan Woodwell Thank you so much for this. It was driving me INSANE Quote Link to comment
0 AlanW Posted June 8, 2019 Share Posted June 8, 2019 (edited) @setsyou can also in the attributes palette of the hatch adjust by an angle. For 2d hatches Most helpful Edited June 8, 2019 by Alan Woodwell 1 Quote Link to comment
Question
michaelk
This has been happening for quite a while, but today it's really kicking my butt :-)
Take a look the attached file. Switch the rendering from OpenGL to Hidden Line and watch the orientation change on the first and second extrudes.
Anyone else seeing this? Anyone have a fix?
Flip.vwx
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3 answers to this question
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