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VW2018 SP2 Moving Complex 3d


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Good analysis and solution for move with drag.

 

Move By Points instead of move with drag allows acquiring the start & end points without need to rush between them or even have them both visible. MBP also reduces problems with acquiring unwanted snap points. Unwanted acquisitions may be generated, but the intended target can usually be acquired with zoom (incl mouse wheel and snap loupe/boomerang). Refresh lag may be shorter or non existent because the intermediate positions do not need to be drawn.  Digital Carbon could you test your sample move with MBP to see if unwanted points are less intrusive and whether the lag is reduced? MBP should be set for 0 copies.

 

-B

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9 minutes ago, digitalcarbon said:

all layers turned off... move took same slow time

The speed difference with my drawing was just with Show Others or Show/Snap others. The number of layers being visible or not made no difference, the Snap being active in the Layer View settings did.

I.e. if set to Show/Snap others it was slow, if set to Show Others (no snap) it was fast, regardless of snap options set in the snapping palette.

Of course at some point it makes no difference if the objects are large/complex enough.

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