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Kaare Baekgaard

Shadow Catcher texture improvement


I have used the shadow catcher texture for a few projects.


It only catches the shadows of regular lights and not HDRI which is flaw.


But a more serious issue is that the texture is black – and is reflected as such in the surrounding objects.


Can you make it invisible?

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Hello Kaare:


Unfortunately this is a limitation of the CineRender rendering.  I agree it would be better if it rendered white instead of black.

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