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Paste Between Layers without moving Z


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Could be that in 3d you accidentally draw on a wrong layer or story with

different Z.

Or that you want things on a different layer for visibility reasons which

were initially meant or drawn from world Z.

Or you want to order imported 3d geometry that was drawn in world Z

without layer heights to your story layers.


There was once a bug with push pool tool which made this obvious.

When you pulled on objects on different layers it applied all to active

layer - without adapting their heights.

After you realised that and want to repair layer assignments, you had

to manually repair their heights by layer Z distance to former active layer.

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