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Crease Angle for Artistic Renderworks mode Lines and Shadow


Christiaan

Question

The nice thing about the Lines and Shadow Artistic Renderworks mode is that you have very fine control over the colour/shade of lines and shadows.

 

But it's missing one thing: Crease Angle control.

 

Here's an example of OpenGL with Crease Angle set:

 

5a38fc0124bf7_ScreenShot2017-12-19at11_45_27.thumb.png.08eeea0733824ca78a2333105a8c6b63.png

 

And here's an example of Lines and Shadow, which has my preferred tones and shades, but too many lines:

 

5a38fc1ed0a0a_ScreenShot2017-12-19at11_45_34.thumb.png.40a75ddf56b5df0803b6b23515d8ab07.png

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More disturbing than the extra lines in Trees I think are the missing lines where

buildings meet the ground When intersecting)

On the other hand the second example looks much better for the parapet Walls

on the Buildings roof, which get quite dark in OpenGL.

 

But I wouldn't have noticed without comparing both :)

I really think it looks beautiful.

Edited by zoomer
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I think it is because the walkway is hiding the lower building edges and there

may not be an option (like C4D has) to create lines where objects intersect.

 

I tend to model the ground plane (= steet level) at -20 cm.

So I can draw my Buildings on 0,00 and add 20 cm walkways without intersecting

buildings. Of course a bit of tedious workaround.

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