For some reason that escapes my understanding, a Viewport that has a render setting of Hidden Line, does not mask other Viewports but rather acts like a cross between Hidden Line & Wireframe. I find this an odd premise. Every other style of rendering allows one to mask or block another Viewport so this is what one would assume would be the default with Hidden Line.
I would like the choice with Viewports that have the render setting of Hidden Line, to behave like EVERY OTHER RENDER SETTING.
The attached sample illustrates what I mean. The illustration on the Right is Open GL with Hidden Line, this is how I would like the Hidden Line to behave, not like the example on the Left
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Jim Smith
For some reason that escapes my understanding, a Viewport that has a render setting of Hidden Line, does not mask other Viewports but rather acts like a cross between Hidden Line & Wireframe. I find this an odd premise. Every other style of rendering allows one to mask or block another Viewport so this is what one would assume would be the default with Hidden Line.
I would like the choice with Viewports that have the render setting of Hidden Line, to behave like EVERY OTHER RENDER SETTING.
The attached sample illustrates what I mean. The illustration on the Right is Open GL with Hidden Line, this is how I would like the Hidden Line to behave, not like the example on the Left
Shelf.pdf
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