balazsantal Posted December 12, 2017 Share Posted December 12, 2017 Hi guys, I have a question regarding the cursed wall. I draw it and it in 2D looks perfect, but if I use the orbit tool it looks like it consist of segments as it in the attached pictures. Is anybody know why? How can I adjust it? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted December 12, 2017 Vectorworks, Inc Employee Share Posted December 12, 2017 Go to View > Rendering > OpenGL Options and set the Quality to High. Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted December 12, 2017 Vectorworks, Inc Employee Share Posted December 12, 2017 Set your OpenGL rendering quality to High or Very High. This is caused by a "Low" OpenGL render setting. Quote Link to comment
balazsantal Posted December 12, 2017 Author Share Posted December 12, 2017 Solved! Thank you so much! Quote Link to comment
lgoodkind Posted September 15, 2019 Share Posted September 15, 2019 I have this problem continually with curved hardscapes and walls. setting the openGL quality to very high has no effect. The problem even translates over to lumion. Quote Link to comment
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