I've got a drawing that I've converted from VW2017 to 2018 (this drawing started life several versions ago)
When I enable multiple view panes, create a floating pane, make that one top/plan view and the main one perspective OpenGL view, the navigation in the OpenGL pane goes completely haywire. Any adjustment of the view using a 3dconnextion device or via the zoom scroll wheel on the mouse sends everything off into the far distance (I think - the result is in any case, it's impossible to see or navigate the model).
I've tried making a new blank file, drawing some simple objects, and doing the same thing, and I don't get the same problem.
Any suggestions as to what is happening / how to fix it?
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I've got a drawing that I've converted from VW2017 to 2018 (this drawing started life several versions ago)
When I enable multiple view panes, create a floating pane, make that one top/plan view and the main one perspective OpenGL view, the navigation in the OpenGL pane goes completely haywire. Any adjustment of the view using a 3dconnextion device or via the zoom scroll wheel on the mouse sends everything off into the far distance (I think - the result is in any case, it's impossible to see or navigate the model).
I've tried making a new blank file, drawing some simple objects, and doing the same thing, and I don't get the same problem.
Any suggestions as to what is happening / how to fix it?
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