Andy Broomell 536 Posted November 15, 2017 Hi everyone! Thought I'd share some renderings I did for a TV show about a year ago (I'm finally going through some old projects and adding them to my website). These were created almost entirely in Vectorworks, with Photoshop used for final touches, i.e. lighting halos, vignetting, and some subtle lens distortion. I was pretty happy with how they turned out! Some photos and drafting of the set can be seen at http://www.andybroomell.com/#/planet-of-the-apps/ - along with uncompressed renderings. Share this post Link to post
mjm 90 Posted November 15, 2017 Gotta say, these are fab, esp the sense of the volume of light. Did you use a heliodion? Share this post Link to post
Mike Lamb 6 Posted November 15, 2017 Nice renderings, thanks for sharing! About how long did these take to process? Share this post Link to post
Andy Broomell 536 Posted November 15, 2017 3 hours ago, mjm said: Gotta say, these are fab, esp the sense of the volume of light. Did you use a heliodion? Thank you! No heliodon. Started with a grid of simple downlights (because I like the unevenness compared to the flatness of a heliodon), then just bespoke lighting from there. Share this post Link to post
Andy Broomell 536 Posted November 15, 2017 3 hours ago, Mike Lamb said: Nice renderings, thanks for sharing! About how long did these take to process? I assume you're asking what the render times were for a viewport after hitting update? For these final renderings it was probably about 2-3 hours or so each (hard to remember since it was a while ago) working on my MBP. This is with my own Render Style; I completely steer clear of FQRW. And while I'm initially working on the rendering I use a much faster, low-quality Render Style (along with a lower sheet layer DPI), then bump up the quality and DPI only for the final renders. Most of the time on this project was spent with revisions, revision, revisions. These renderings show more or less where we landed, though it doesn't 100% match the final built/decorated set. Share this post Link to post
Markvl 122 Posted November 16, 2017 (edited) @Andy Broomellthese are fantastic. Amazing what good textures and lighting can do. The people in the scenes...are they from Renderpeople? Edited November 16, 2017 by Markvl Share this post Link to post
Andy Broomell 536 Posted November 16, 2017 1 hour ago, Markvl said: @Andy Broomellthese are fantastic. Amazing what good textures and lighting can do. The people in the scenes...are they from Renderpeople? Yes, they're all Renderpeople except for the 4 seated celebrities in the white chairs. Those were added in Photoshop. Share this post Link to post
egidoro 1 Posted November 16, 2017 I could know what renderpeople format files you import in VW? Thanks Share this post Link to post
Markvl 122 Posted November 16, 2017 4 hours ago, Andy Broomell said: Yes, they're all Renderpeople except for the 4 seated celebrities in the white chairs. Those were added in Photoshop. When you originally bought from Renderpeople, what format did you download for use in VW? Share this post Link to post
Andy Broomell 536 Posted November 17, 2017 14 hours ago, Markvl said: When you originally bought from Renderpeople, what format did you download for use in VW? SketchUp, I believe. They import as meshes, so it was helpful to go to the render tab and make sure mesh smoothing was being applied, otherwise the figure looked faceted. Share this post Link to post
Luis M Ruiz 128 Posted November 17, 2017 Congratulation, very nice work, keep it up! Share this post Link to post