Nuno Antunes Posted October 28, 2017 Share Posted October 28, 2017 Dear All, I'm starting with Marionette, and I really believe this could be a great tool. I want to implement Marionette in my Architecture Office, however it looks the Marionette is not very stable, and have strange behavior. This a small example: When I DUPLICATE a simple marionette object, it also duplicate an Input Variable "Dimension A". This does not happen with a simple MOVE, or a COPY/PASTE command. And also if I enter in the marionette object and get out, the Duplicated Input Variable disappear. Is there any one with similar problem? Is there any thing wrong with my Marionette structure? I kindly ask some help/ support from the Forum Team. Hi @Marissa Farrell and @Alan Woodwell could give me some tip/ help on this? Thank You in advance for your help. Best regards Ceiling V01.vwx Quote Link to comment
Pat Stanford Posted October 28, 2017 Share Posted October 28, 2017 I opened the file in VW2018 and the duplicate did in fact have two instances of Dimension A in the OIP. I edited the script of the duplicate Marionette and when I exited, the second Dimension A was gone form the OIP. In duplicating both the original and duplicate Marionette, I was unable to get Dimension A to double. So, not repeatable in VW2018. Quote Link to comment
Nuno Antunes Posted October 28, 2017 Author Share Posted October 28, 2017 Dear @Pat Stanford I'm using Vectorworks 2017, so you think this is a bug, that is solved in Vectorworks 2018? We have not updated yet in our office, but if the 2018 is more stable in Marionette, thats a good reason to move on to the next level. Quote Link to comment
Vectorworks, Inc Employee Stephan Moenninghoff Posted October 28, 2017 Vectorworks, Inc Employee Share Posted October 28, 2017 1 hour ago, Nuno Antunes said: so you think this is a bug, that is solved in Vectorworks 2018? @Nuno AntunesThey have fixed or improved a massive amount of issues going from 2017 to 2018. Install 2018. :-) Quote Link to comment
AlanW Posted October 28, 2017 Share Posted October 28, 2017 @Nuno AntunesHi, I opened this in 2018 and all seems to work fine Quote Link to comment
Nuno Antunes Posted October 29, 2017 Author Share Posted October 29, 2017 Thank You All for the feedback. I already updated to VW2018 and the problem disappear. Now I can Copy, Move, Duplicate with no problem. But when changing the INPUT dimensions in OIP, sometimes it reset all the INPUTS to the original one. This could be turn around changing the INPUT dimensions directly in the CODE tree, but I suppose that is not how should be. Do you have any tip on this? Quote Link to comment
Nuno Antunes Posted October 29, 2017 Author Share Posted October 29, 2017 Dear @Marissa Farrell @Alan Woodwell @Pat Stanford If you had a little time, to go through my Marionette Structure, it will be very appreciated your feedback. As I'm starting with Marionette, I need an opinion of more experimented user, regarding the Structure/ Architecture of my Marionette Tree. This is a simple 3D modeling for a rectangular Plasterboard Ceiling with a Cove around. My structure 3D Model flow is organized like this: 1 - Input Values (dimensions) 2 - Simple Math Formulas (Add, Subb, Mult) to get the real demotions of each part 3 - Profile 2D Shape creation (Rectangle node) 4 - Define Attributes of the profile 5 - 3D Shape (Extrude node) 6 - Set Class of the 3D Shape 7 - Apply Texture Basic I repeat this 7 steps all over again for the different 3D elements of the ceiling. This is the right way to do it? I'm doing any thing wrong in the structure? There is any step that I could improve or should do in a different way? There is any limit for the dimension/ complexity of the Marionette Tree? Your opinion on this work will mean a lot to me, as I'm moving on with more Marionette Objects, and I do not want to repeat any error that I could be doing as a beginner Thank you in advance for your feedback. Best regards, Ceiling_V05.vwx Quote Link to comment
Dominique Corpataux Posted October 30, 2017 Share Posted October 30, 2017 Quote But when changing the INPUT dimensions in OIP, sometimes it reset all the INPUTS to the original one. That is repeatable and happens always by the following steps : 1. If I duplicate a Marionette PIO (with alt-Key and selection tool drag and drop), which has the "reset after move" Option off, it do not change the input values in Object-Info 2. Changing the Object Info after step 1 it returns all Values to the default input which is stored in the script network 3. With the "reset after move" on the inputs reset after duplication as step 1 Workaround is, to first edit the script after it was duplicated and exit. Then the values from Object Info will be written inside the wrapper as default. This was already reported ... Quote Link to comment
Nuno Antunes Posted October 30, 2017 Author Share Posted October 30, 2017 So every time I copy a Marionette object and I need to edit some measure it will reset the ALL variables? This make the use of Marionette objects very limited. My idea of marionette objects is to have an object with similar structure, but different measures, that I can copy and spread in my project. If in every copy, it resets, it will a crasy thing to control a it will totally lose any possible vantage on using Marionette objects. And is not feasible that my architects edit directly the tree code, is not user friendly and it can not be integrated in the everyday workflow of the office. Any one know if Marionette is already used in the workflow of an Architectural Office? Quote Link to comment
Pat Stanford Posted October 31, 2017 Share Posted October 31, 2017 Nuno, I am relatively certain this is a bug. If you have a simple file that reliably demonstrates the problem, please file a bug report so the engineers will have a case to study to make the proper fix. Quote Link to comment
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