Allen Brown Posted October 23, 2017 Share Posted October 23, 2017 I have a building model for which I've created multiple viewports on a separate design layer. I would like to modify the brick texture for each viewport. I've tried setting textures both by component and object by class then changing the texture for the wall or component in the viewport class settings without successs. Any ideas? Quote Link to comment
herbieherb Posted October 23, 2017 Share Posted October 23, 2017 You can set the texture of the wall by component or object. But make sure you have set the texture by a class. Then you can overwrite the class texture in the viewports class settings by double clicking on the class. Quote Link to comment
Allen Brown Posted October 23, 2017 Author Share Posted October 23, 2017 Thanks, tried that, didn't change the texture but maybe I'm missing something. On base design layer, wall textures are set to a class texture (I tried walls as components and objects). On composite design layer, changing different viewports class settings has no effect. BTW the design viewports on the composite layer don't have a button for override class settings, just use current document which I've unchecked.. Quote Link to comment
herbieherb Posted October 24, 2017 Share Posted October 24, 2017 You can change the settings of the classes for each viewport individually. activate the viewport in the oip go to class settings double click on the class change the class texture If you have the texture by object you have to change the wall 'texture' of the class. If you have the texture set by component you have to change the 'others' texture of the class. Quote Link to comment
Allen Brown Posted October 24, 2017 Author Share Posted October 24, 2017 I think that's exactly what I've tried, several times. I must be missing something. I can show/hide objects by class but not change the textures. Would you like to examine the file? Quote Link to comment
Guest Wes Gardner Posted October 24, 2017 Share Posted October 24, 2017 Hi Allen, Can you post up a small file with the offending condition? Wes Quote Link to comment
Art V Posted October 24, 2017 Share Posted October 24, 2017 21 hours ago, Allen Brown said: Thanks, tried that, didn't change the texture but maybe I'm missing something. On base design layer, wall textures are set to a class texture (I tried walls as components and objects). On composite design layer, changing different viewports class settings has no effect. BTW the design viewports on the composite layer don't have a button for override class settings, just use current document which I've unchecked.. There is an additional setting in the class overrides for a viewport to control whether design layer viewports retain their class override settings or can take the class override of the viewport. You may want to try if that makes a difference. Quote Link to comment
Allen Brown Posted October 24, 2017 Author Share Posted October 24, 2017 In case anyone would like to help with this, here's a simplified file with two walls, one set to texture by object and the other by component. Then two viewports from the base layer are created on the composite layer. I've set the textures for component and wall object to different textures with no change from the document settings. I'm sure I'm missing something.. walls.vwx Quote Link to comment
Allen Brown Posted October 24, 2017 Author Share Posted October 24, 2017 10 minutes ago, Art V said: There is an additional setting in the class overrides for a viewport to control whether design layer viewports retain their class override settings or can take the class override of the viewport. You may want to try if that makes a difference. Art, here are screenshots of class settings for viewports on a design layer and a sheet layer, they're difference. No class override setting when on design layer. On the sheet layer, the class override works.. Quote Link to comment
Allen Brown Posted October 24, 2017 Author Share Posted October 24, 2017 35 minutes ago, Wes Gardner said: Hi Allen, Can you post up a small file with the offending condition? Wes Hey Wes, I uploaded a file below. Take a look! walls.vwx Quote Link to comment
Art V Posted October 24, 2017 Share Posted October 24, 2017 If you change the component-ext finish-brick class texture through the sheet layer viewport class override as well it should update to the new texture. Do make sure you update both the components texture on the top left as well as the wall textures left/center/right. Quote Link to comment
Art V Posted October 24, 2017 Share Posted October 24, 2017 Just tried, but the class overrides for the design layer viewport don't seem to work here either. They do work for sheet layer viewports. Quote Link to comment
Allen Brown Posted October 24, 2017 Author Share Posted October 24, 2017 36 minutes ago, Art V said: If you change the component-ext finish-brick class texture through the sheet layer viewport class override as well it should update to the new texture. Do make sure you update both the components texture on the top left as well as the wall textures left/center/right. 29 minutes ago, Art V said: Just tried, but the class overrides for the design layer viewport don't seem to work here either. They do work for sheet layer viewports. That’s what I discovered, works on a sheet layer but not on a design layer. Quote Link to comment
Art V Posted October 24, 2017 Share Posted October 24, 2017 10 minutes ago, Allen Brown said: That’s what I discovered, works on a sheet layer but not on a design layer. Not sure if this is intended by design or a bug. If viewport overrides should not work on design layer viewports then they should not be available through the OIP. If class overrides should work for design layer viewports but don't then it is a bug. I suggest you file this as a bug with VW tech support. Quote Link to comment
Allen Brown Posted October 24, 2017 Author Share Posted October 24, 2017 1 hour ago, Art V said: Not sure if this is intended by design or a bug. If viewport overrides should not work on design layer viewports then they should not be available through the OIP. If class overrides should work for design layer viewports but don't then it is a bug. I suggest you file this as a bug with VW tech support. I agree, no point in allowing class selection if it doesn't change the setting. Never done it but will try to submit as a bug. Thanks for your help! Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.