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3d support image's brightness


zeno

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Hello everyone,

i just have a simple question. I would like to improve the render scene with some 3d support images.. but: could i set the light settings about these objects? they appear all time too bright.

I attach a screenshot: there is a dark scene made deliberately

 

thank you

 

 

Cattura.JPG

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  • Vectorworks, Inc Employee

When you create an image prop object, a texture will be generated from the imported image. In the resource manager, edit the texture and then you will probably see Reflectivity set to Glow. You can either edit the glow shader and reduce the glow value, or turn it off entirely.

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